Wellstowne Classic: Difference between revisions
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| image = classic_20200118143103_wellstowne_04.png | | image = classic_20200118143103_wellstowne_04.png | ||
| caption = Main area of Wellstowne | | caption = Main area of Wellstowne | ||
| world_name = Wellstowne | | world_name = Wellstowne Classic | ||
| world_number = 1st | | world_number = 1st | ||
| mc_versions = Beta 1.5 | | mc_versions = Beta 1.5 - Beta 1.7 | ||
| server_hosts = Nathan's PC, ServerCraft | | server_hosts = Nathan's PC, ServerCraft | ||
| seed = 2115685198285268135 | |||
| world_start = May 2011 | | world_start = May 2011 | ||
| world_end = September 2, 2011 | | world_end = September 2, 2011 |
Latest revision as of 20:13, 8 December 2021
Wellstowne Classic was the very first multiplayer Minecraft world for Pixelated Pickaxe. Founded by Nathan Wells in May 2011, Classic was originally hosted on Nathan's computer when he could keep it running, and was opened up to members of the BricksInMotion.com forums, who were added to the whitelist on request. After surging in popularity, the whitelist was pruned, and acceptance became application based. Due to per performance, the world was eventually moved to a dedicated server host.
"Wellstowne Classic" is a retroactive name. Originally, the world had no name, though the city was named "Wellstowne," after Nathan Wells, fairly early in the town's creation.
Original Members
- Nathan Wells
- BestTux
- TejasVIM
- Cartoonkid
- Rsteenoven
- Realbrick
- wenchance
- UniLego
- Littlebrick
- GussGriswold