Wellstowne Classic: Difference between revisions

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Wellstowne Classic was the very first multiplayer world for Pixelated Pickaxe. Founded by Nathan Wells in May 2011, Classic was originally hosted on Nathan's computer when he could keep it running, and was opened up to members of the BricksInMotion.com forums, who were added to the whitelist on request. After surging in popularity, the whitelist was pruned, and acceptance became application based. As well, due to per performance, the world was moved to a dedicated server host.
'''Wellstowne Classic''' was the very first multiplayer Minecraft world for Pixelated Pickaxe. Founded by [[Nathan Wells]] in May 2011, Classic was originally hosted on Nathan's computer when he could keep it running, and was opened up to members of the BricksInMotion.com forums, who were added to the whitelist on request. After surging in popularity, the whitelist was pruned, and acceptance became application based. Due to per performance, the world was eventually moved to a dedicated server host.
 
"Wellstowne Classic" is a retroactive name. Originally, the world had no name, though the city was named "Wellstowne," after Nathan Wells, fairly early in the town's creation.


=Original Members=
=Original Members=
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=Notable Builds=
=Notable Builds=
* [[Wells Manor]]
* [[Wells Manor]]
* [[Littlebrick's House]]
* [[The Candy Cane]]
* [[Falling Water]]
* [[The Highway to Nowhere]]




[[Category:Worlds]]
[[Category:Worlds]]

Revision as of 07:41, 18 January 2020

Wellstowne Classsic
1st Wellstowne World
Minecraft VersionsBeta 1.5
Server HostsNathan's PC, ServerCraft
Seed{{{seed}}}
World StartedMay 2011
World EndedSeptember 2, 2011
Active Members~15 Users
Wellstowne Worlds

Wellstowne Classic was the very first multiplayer Minecraft world for Pixelated Pickaxe. Founded by Nathan Wells in May 2011, Classic was originally hosted on Nathan's computer when he could keep it running, and was opened up to members of the BricksInMotion.com forums, who were added to the whitelist on request. After surging in popularity, the whitelist was pruned, and acceptance became application based. Due to per performance, the world was eventually moved to a dedicated server host.

"Wellstowne Classic" is a retroactive name. Originally, the world had no name, though the city was named "Wellstowne," after Nathan Wells, fairly early in the town's creation.

Original Members

Locations

Notable Builds